Патч для Warhammer 40.000: Dawn of War 2
Патч для русской версии Warhammer 40K DoW II (любой до 1.1.3)
Предназначен для тех, кому проблематично качать обновления со Steam. Обновления по 10 марта 2009. Информация о патчах в "Новостях" в главном меню игры. На установку патча Steam реагирует адекватно - не требует загрузки обновлений.
Changes Warhammer 40,000: Dawn of War II:
* Addressed a Population Cap issue where during reinforcement, the final unit reinforced charged twice the population cap to the player. *NOTE* – This is part of 1 of a 2 part fix. There are still a few edge cases where the bug could occur. They are however, rare and require intended exploitation in order to recreate. Our next patch will completely resolve this issue but requires further testing and certification
* Fixed an issue where users with the top end video cards were unable to select Ultra settingg
* Fixed a Fatal Scar error in Mission D (Angel Forge)
* Ripper squads can no longer manually reinforce, they now just automatically reinforce near the HQ
* HQ req rate increased to +340/min (up from 264)
* Space marine units have no "traditional" upkeep (upkeep costs start at 110 population for them, and population is limited to 100)
* All units have extra upkeep, which is taken as a percentage of the player's req income. For example, A Tyranid player with 3 Hormagaunt squads and a Ripper squad would have (340 - 20.4) * (1 - 0.00425*24) req income; 340 is the base HQ income, 20.4 is the traditional upkeep cost from squads above 30 pop (1 of those hormagaunt squads), 0.00425*24 is the upkeep percentage from 3 squads of 8 hormagaunts (3 * 8 = 24), each at 0.425%.
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